image derived from original work created by &y

Squareball the lawn game

To start playing check out the Getting Started section to the right.

Monday, April 12, 2010

More 3 vs 3 scoring

My good pal Jeremy has inquired about scoring. He asked:
Let's say White makes a big Triangle that surrounds 3 black balls. That'd be worth 9, right? Or are there other points being added? I saw someplace on this site that 15 would be the max score for a round... is that true?

The simple answer is: it depends how the black balls are positioned. To illustrate I have included 3 diagrams

1. Here is how to score 15 points in a single toss. White has captured all 3 black balls. You'll notice that black hasn't scored any points because he didn't capture any white balls in his triangle or Vs and he hasn't escaped from white's capture :( A very bad day for black.

2. In this example white has captured all 3 black balls in his triangle but black has captured all 3 white balls in Vs. Doing this subtracts 3 points from white's 9 points. White wins 6 points this round.

3. Now onto a more complicated setup. You can see that white has still captured all 3 black balls. In addition white has also escaped black's Vs with 1 white ball on top. Black has only captured 2 white balls in Vs but that still subtracts 2 points from white's 11 points. White wins 9 points this round.

Ok, let us know if you have more questions or feedback. Happy Squareballing!

Sunday, February 14, 2010


There are six ways to score. The six ways to score are summarized on the Quick Reference sheet and listed below:

1. Capture your opponent's balls in your triangle
2. Capture your opponent's balls in one of your Vs
3. Escape capture from your opponent's Vs and triangle
4. 2 vs 1
5. 2 vs 1 exception
6. Only player with balls in the square

Once both players have tossed all of their balls the round is scored. The round is scored by each player adding all his or her points for that round. The player with the most points wins the round. The winning player adds the difference in scores to his or her total score. If both players scored the same number of points that round it is considered a tie and neither players adds points to his or her total.

For example: In a given round Player A scores 5 points and Player B scores 2 points. Player A will add 3 points to his or her total score.

In addition to the six ways to score there are also several ways not to score. In each of the three cases below neither player adds any points to his or her total score:

1. Neither you nor your opponent land any balls in the square
2. Both you and your opponent land 1 ball each in the square
3. Both you and your opponent land 2 balls each in the square

Wednesday, February 10, 2010

Tip 1

Make the biggest triangle possible. The bigger your triangle the more likely your opponent will land inside of it. If you can throw your balls in different corners as show below you can make a triangle that will cover half of the square.

The other advantage to landing your balls near the corners is that it makes it very difficult for your opponent to capture you balls inside his or her triangle.

Indoor Squareball

Ok, so it isn't exactly indoor Squareball but Outside In Games makes BoHo Bocce sets that are totally compatible with Squareball!

Jake and I have tried playing Squareball with bean bags but you simply can't get true to life bowling from a bean bag (especially the square bean bags). It looks like a BoHo Bocce set will solve all my indoor Squareball problems. I've already put BoHo Bocce on my birthday/Christmas wish list.

Visit their website at:

*photo courtesy of Outside In Games

Tuesday, January 26, 2010

Rule 6

If your ball does not land in the square it is out-of-bounds and out-of-play for that round.

That means you can use it for scoring. So don't cheat!

Rule 5

The player that won the previous round must toss first.

The better looking player tosses first on the first round or whoever wins the ensuing fist fight to determine who the prettiest player really is. Alternatively, and surprisingly less bloody, a coin toss may be used to determine who should toss first on the first round. Of course you still have to decide who tosses the coin...

Rule 4

Once all six balls have been tossed, the round is over and the points for that round are tallied.

The player with the highest score for that round subtracts his or her opponent's score for that round from his or her score and adds the difference to his or her total score. Only one player earns points each round. If both players score the same number of points neither player add points to his or her total score.